/* * Copyright (C) 2012 Apple Inc. All rights reserved. * Copyright (C) 2015 Google Inc. All rights reserved. * Copyright (C) 2023 Igalia S.L. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_NG_SHAPE_CACHE_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_NG_SHAPE_CACHE_H_ #include "base/containers/span.h" #include "base/hash/hash.h" #include "base/memory/weak_ptr.h" #include "third_party/blink/renderer/platform/fonts/shaping/shape_result.h" #include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h" #include "third_party/blink/renderer/platform/platform_export.h" #include "third_party/blink/renderer/platform/text/text_direction.h" #include "third_party/blink/renderer/platform/wtf/forward.h" #include "third_party/blink/renderer/platform/wtf/hash_functions.h" #include "third_party/blink/renderer/platform/wtf/hash_table_deleted_value_type.h" #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" namespace blink { class NGShapeCache : public GarbageCollected<NGShapeCache> { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_NG_SHAPE_CACHE_H_