#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_STRETCHY_OPERATOR_SHAPER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_SHAPING_STRETCHY_OPERATOR_SHAPER_H_
#include <unicode/uchar.h>
#include "third_party/blink/renderer/platform/fonts/glyph.h"
#include "third_party/blink/renderer/platform/fonts/opentype/open_type_math_support.h"
#include "third_party/blink/renderer/platform/text/text_direction.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class Font;
class ShapeResult;
class StretchyOperatorShaper;
class PLATFORM_EXPORT StretchyOperatorShaper final { … };
}
#endif