chromium/third_party/blink/renderer/platform/geometry/float_polygon_test.cc

/*
 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer in the documentation and/or other materials
 *    provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "third_party/blink/renderer/platform/geometry/float_polygon.h"

#include <memory>

#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"

namespace blink {

class FloatPolygonTestValue {};

namespace {

bool CompareEdgeIndex(const FloatPolygonEdge* edge1,
                      const FloatPolygonEdge* edge2) {}

Vector<const FloatPolygonEdge*>
SortedOverlappingEdges(const FloatPolygon& polygon, float min_y, float max_y) {}

}  // anonymous namespace

#define SIZEOF_ARRAY(p)

/**
 * Checks a right triangle. This test covers all of the trivial FloatPolygon
 * accessors.
 *
 *                        200,100
 *                          /|
 *                         / |
 *                        /  |
 *                       -----
 *                 100,200   200,200
 */
TEST(FloatPolygonTest, basics) {}

#define TEST_EMPTY(coordinates)

TEST(FloatPolygonTest, emptyPolygons) {}

}  // namespace blink