chromium/third_party/blink/renderer/platform/geometry/layout_point.h

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#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GEOMETRY_LAYOUT_POINT_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GEOMETRY_LAYOUT_POINT_H_

#include <iosfwd>

#include "third_party/blink/renderer/platform/geometry/layout_unit.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/vector2d.h"

namespace WTF {
class String;
}  // namespace WTF

namespace blink {

class PLATFORM_EXPORT LayoutPoint {};

ALWAYS_INLINE constexpr bool operator==(const LayoutPoint& a,
                                        const LayoutPoint& b) {}

constexpr bool operator!=(const LayoutPoint& a, const LayoutPoint& b) {}

inline gfx::Point ToRoundedPoint(const LayoutPoint& point) {}

inline gfx::Vector2d ToRoundedVector2d(const LayoutPoint& p) {}

PLATFORM_EXPORT std::ostream& operator<<(std::ostream&, const LayoutPoint&);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GEOMETRY_LAYOUT_POINT_H_