/* * Copyright (c) 2012, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/platform/geometry/layout_unit.h" #include <limits.h> #include "testing/gtest/include/gtest/gtest.h" namespace blink { TEST(LayoutUnitTest, LayoutUnitInt) { … } TEST(LayoutUnitTest, LayoutUnitUnsigned) { … } TEST(LayoutUnitTest, Int64) { … } TEST(LayoutUnitTest, LayoutUnitFloat) { … } // Test that `constexpr` constructors are constant expressions. TEST(LayoutUnitTest, ConstExprCtor) { … } TEST(LayoutUnitTest, FromFloatCeil) { … } TEST(LayoutUnitTest, FromFloatFloor) { … } TEST(LayoutUnitTest, FromFloatRound) { … } TEST(LayoutUnitTest, LayoutUnitRounding) { … } TEST(LayoutUnitTest, LayoutUnitSnapSizeToPixel) { … } TEST(LayoutUnitTest, LayoutUnitMultiplication) { … } TEST(LayoutUnitTest, LayoutUnitDivision) { … } TEST(LayoutUnitTest, LayoutUnitDivisionByInt) { … } TEST(LayoutUnitTest, LayoutUnitMulDiv) { … } TEST(LayoutUnitTest, LayoutUnitCeil) { … } TEST(LayoutUnitTest, LayoutUnitFloor) { … } TEST(LayoutUnitTest, LayoutUnitFloatOverflow) { … } TEST(LayoutUnitTest, UnaryMinus) { … } TEST(LayoutUnitTest, LayoutUnitPlusPlus) { … } TEST(LayoutUnitTest, IntMod) { … } TEST(LayoutUnitTest, Fraction) { … } TEST(LayoutUnitTest, FixedConsts) { … } TEST(LayoutUnitTest, Fixed) { … } TEST(LayoutUnitTest, Raw64FromInt32) { … } TEST(LayoutUnitTest, Raw64FromRaw32) { … } TEST(LayoutUnitTest, To) { … } TEST(LayoutUnitTest, ToClampSameFractional64To32) { … } TEST(LayoutUnitTest, ToClampLessFractional64To32) { … } TEST(LayoutUnitTest, ToClampMoreFractional) { … } TEST(LayoutUnitTest, Raw64Ceil) { … } } // namespace blink