chromium/third_party/blink/renderer/platform/graphics/box_reflection.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/graphics/box_reflection.h"

#include "third_party/blink/renderer/platform/graphics/skia/skia_utils.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/skia_conversions.h"

#include <utility>

namespace blink {

BoxReflection::BoxReflection(ReflectionDirection direction, float offset)
    :{}

BoxReflection::BoxReflection(ReflectionDirection direction,
                             float offset,
                             PaintRecord mask,
                             const gfx::RectF& mask_bounds)
    :{}

BoxReflection::BoxReflection(const BoxReflection& reflection) = default;

BoxReflection::~BoxReflection() = default;

SkMatrix BoxReflection::ReflectionMatrix() const {}

gfx::RectF BoxReflection::MapRect(const gfx::RectF& rect) const {}

}  // namespace blink