#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_BOX_REFLECTION_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_BOX_REFLECTION_H_
#include "third_party/blink/renderer/platform/graphics/paint/paint_record.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "ui/gfx/geometry/rect_f.h"
class SkMatrix;
namespace blink {
class PLATFORM_EXPORT BoxReflection { … };
inline bool operator==(const BoxReflection& a, const BoxReflection& b) { … }
inline bool operator!=(const BoxReflection& a, const BoxReflection& b) { … }
}
#endif