chromium/third_party/blink/renderer/platform/graphics/compositing/paint_chunks_to_cc_layer.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PAINT_CHUNKS_TO_CC_LAYER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PAINT_CHUNKS_TO_CC_LAYER_H_

#include "cc/input/layer_selection_bound.h"
#include "cc/paint/display_item_list.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_record.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
#include "ui/gfx/geometry/rect.h"

namespace cc {
class DisplayItemList;
class Layer;
}  // namespace cc

namespace blink {

class PaintChunkSubset;
class PropertyTreeState;
class RasterInvalidationTracking;

struct RasterUnderInvalidationCheckingParams {};

class PLATFORM_EXPORT PaintChunksToCcLayer {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PAINT_CHUNKS_TO_CC_LAYER_H_