#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PENDING_LAYER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PENDING_LAYER_H_
#include "base/check_op.h"
#include "cc/input/layer_selection_bound.h"
#include "third_party/blink/renderer/platform/graphics/compositing/content_layer_client_impl.h"
#include "third_party/blink/renderer/platform/graphics/lcd_text_preference.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_chunk_subset.h"
#include "third_party/blink/renderer/platform/graphics/paint/property_tree_state.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace cc {
class LayerTreeHost;
}
namespace blink {
class PendingLayer;
PendingLayers;
class PLATFORM_EXPORT PendingLayer { … };
PLATFORM_EXPORT std::ostream& operator<<(std::ostream&, const PendingLayer&);
}
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(…)
#endif