#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PROPERTY_TREE_MANAGER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COMPOSITING_PROPERTY_TREE_MANAGER_H_
#include <optional>
#include "cc/layers/layer_collections.h"
#include "third_party/blink/renderer/platform/graphics/compositor_element_id.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/hash_set.h"
namespace cc {
class ClipTree;
class EffectTree;
class Layer;
class LayerTreeHost;
class PropertyTrees;
class ScrollTree;
class TransformTree;
struct EffectNode;
struct TransformNode;
enum class RenderSurfaceReason : uint8_t;
}
namespace gfx {
class PointF;
class Rect;
class RRectF;
}
namespace blink {
class ClipPaintPropertyNode;
class LayerListBuilder;
class EffectPaintPropertyNode;
class ScrollPaintPropertyNode;
class SynthesizedClip;
class TransformPaintPropertyNode;
class PropertyTreeManagerClient { … };
class PropertyTreeManager { … };
}
WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(…)
#endif