chromium/third_party/blink/renderer/platform/graphics/compositor_filter_operations.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/graphics/compositor_filter_operations.h"

#include "third_party/blink/renderer/platform/graphics/color.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_conversions.h"

namespace blink {

const cc::FilterOperations& CompositorFilterOperations::AsCcFilterOperations()
    const {}

cc::FilterOperations CompositorFilterOperations::ReleaseCcFilterOperations() {}

void CompositorFilterOperations::AppendGrayscaleFilter(float amount) {}

void CompositorFilterOperations::AppendSepiaFilter(float amount) {}

void CompositorFilterOperations::AppendSaturateFilter(float amount) {}

void CompositorFilterOperations::AppendHueRotateFilter(float amount) {}

void CompositorFilterOperations::AppendColorMatrixFilter(Vector<float> values) {}

void CompositorFilterOperations::AppendInvertFilter(float amount) {}

void CompositorFilterOperations::AppendBrightnessFilter(float amount) {}

void CompositorFilterOperations::AppendContrastFilter(float amount) {}

void CompositorFilterOperations::AppendOpacityFilter(float amount) {}

void CompositorFilterOperations::AppendBlurFilter(float amount,
                                                  SkTileMode tile_mode) {}

void CompositorFilterOperations::AppendDropShadowFilter(gfx::Vector2d offset,
                                                        float std_deviation,
                                                        const Color& color) {}

void CompositorFilterOperations::AppendColorMatrixFilter(
    const cc::FilterOperation::Matrix& matrix) {}

void CompositorFilterOperations::AppendZoomFilter(float amount, int inset) {}

void CompositorFilterOperations::AppendSaturatingBrightnessFilter(
    float amount) {}

void CompositorFilterOperations::AppendReferenceFilter(
    sk_sp<PaintFilter> image_filter) {}

void CompositorFilterOperations::Clear() {}

bool CompositorFilterOperations::IsEmpty() const {}

gfx::RectF CompositorFilterOperations::MapRect(
    const gfx::RectF& input_rect) const {}

bool CompositorFilterOperations::HasFilterThatMovesPixels() const {}

bool CompositorFilterOperations::HasReferenceFilter() const {}

bool CompositorFilterOperations::operator==(
    const CompositorFilterOperations& o) const {}

String CompositorFilterOperations::ToString() const {}

}  // namespace blink