#include "third_party/blink/renderer/platform/graphics/dark_mode_filter.h"
#include <optional>
#include "cc/paint/paint_flags.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/graphics/dark_mode_settings.h"
#include "third_party/skia/include/core/SkColor.h"
namespace blink {
namespace {
TEST(DarkModeFilterTest, ApplyDarkModeToColorsAndFlags) { … }
TEST(DarkModeFilterTest, ApplyDarkModeToColorsAndFlagsWithInvertLightnessLAB) { … }
TEST(DarkModeFilterTest, ApplyDarkModeToColorsAndFlagsWithContrast) { … }
TEST(DarkModeFilterTest, AdjustDarkenColorDoesNotInfiniteLoop) { … }
TEST(DarkModeFilterTest, InvertedColorCacheSize) { … }
TEST(DarkModeFilterTest, InvertedColorCacheZeroMaxKeys) { … }
}
}