#include "third_party/blink/renderer/platform/graphics/dark_mode_lab_color_space.h" #include "testing/gtest/include/gtest/gtest.h" namespace blink { namespace lab { static constexpr SkV3 kSRGBReferenceWhite = …; static constexpr SkV3 kLABReferenceWhite = …; static constexpr float kEpsilon = …; class DarkModeLABColorSpaceTest : public testing::Test { … }; TEST_F(DarkModeLABColorSpaceTest, XYZTranslation) { … } TEST_F(DarkModeLABColorSpaceTest, LABTranslation) { … } } // namespace lab } // namespace blink