/* * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <[email protected]> * Copyright (C) 2004, 2005 Rob Buis <[email protected]> * Copyright (C) 2005 Eric Seidel <[email protected]> * Copyright (C) 2013 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "third_party/blink/renderer/platform/graphics/filters/fe_specular_lighting.h" #include <algorithm> #include "third_party/blink/renderer/platform/graphics/filters/light_source.h" #include "third_party/blink/renderer/platform/wtf/math_extras.h" #include "third_party/blink/renderer/platform/wtf/text/text_stream.h" namespace blink { FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lighting_color, float surface_scale, float specular_constant, float specular_exponent, scoped_refptr<LightSource> light_source) : … { … } FESpecularLighting::~FESpecularLighting() = default; float FESpecularLighting::SpecularConstant() const { … } bool FESpecularLighting::SetSpecularConstant(float specular_constant) { … } float FESpecularLighting::SpecularExponent() const { … } bool FESpecularLighting::SetSpecularExponent(float specular_exponent) { … } WTF::TextStream& FESpecularLighting::ExternalRepresentation(WTF::TextStream& ts, int indent) const { … } } // namespace blink