chromium/third_party/blink/renderer/platform/graphics/filters/filter.cc

/*
 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
 * Copyright (C) 2013 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer in the documentation and/or other materials
 *    provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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#include "third_party/blink/renderer/platform/graphics/filters/filter.h"

#include "third_party/blink/renderer/platform/graphics/filters/filter_effect.h"
#include "third_party/blink/renderer/platform/graphics/filters/source_graphic.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"

namespace blink {

Filter::Filter(float scale)
    :{}

Filter::Filter(const gfx::RectF& reference_box,
               const gfx::RectF& filter_region,
               float scale,
               UnitScaling unit_scaling)
    :{}

void Filter::Trace(Visitor* visitor) const {}

gfx::RectF Filter::MapLocalRectToAbsoluteRect(const gfx::RectF& rect) const {}

gfx::RectF Filter::MapAbsoluteRectToLocalRect(const gfx::RectF& rect) const {}

float Filter::ApplyHorizontalScale(float value) const {}

float Filter::ApplyVerticalScale(float value) const {}

gfx::Point3F Filter::Resolve3dPoint(gfx::Point3F point) const {}

void Filter::SetLastEffect(FilterEffect* effect) {}

}  // namespace blink