chromium/third_party/blink/renderer/platform/graphics/filters/paint_filter_builder.cc

/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/platform/graphics/filters/paint_filter_builder.h"

#include "third_party/blink/renderer/platform/graphics/box_reflection.h"
#include "third_party/blink/renderer/platform/graphics/filters/filter_effect.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_canvas.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_record.h"
#include "third_party/blink/renderer/platform/graphics/skia/skia_utils.h"
#include "third_party/skia/include/core/SkImage.h"
#include "ui/gfx/geometry/skia_conversions.h"

namespace blink {
namespace paint_filter_builder {

void PopulateSourceGraphicImageFilters(
    FilterEffect* source_graphic,
    InterpolationSpace input_interpolation_space) {}

sk_sp<PaintFilter> Build(
    FilterEffect* effect,
    InterpolationSpace interpolation_space,
    bool destination_requires_valid_pre_multiplied_pixels) {}

sk_sp<PaintFilter> TransformInterpolationSpace(
    sk_sp<PaintFilter> input,
    InterpolationSpace src_interpolation_space,
    InterpolationSpace dst_interpolation_space) {}

static const float kMaxMaskBufferSize =;  // 50MB / 4 bytes per pixel

sk_sp<PaintFilter> BuildBoxReflectFilter(const BoxReflection& reflection,
                                         sk_sp<PaintFilter> input) {}

}  // namespace paint_filter_builder
}  // namespace blink