/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/platform/graphics/generated_image.h" #include "third_party/blink/renderer/platform/graphics/graphics_context.h" #include "third_party/blink/renderer/platform/graphics/paint/paint_image.h" #include "third_party/blink/renderer/platform/graphics/paint/paint_record.h" #include "third_party/blink/renderer/platform/graphics/paint/paint_recorder.h" #include "third_party/blink/renderer/platform/graphics/paint/paint_shader.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/geometry/skia_conversions.h" namespace blink { void GeneratedImage::DrawPattern(GraphicsContext& dest_context, const cc::PaintFlags& base_flags, const gfx::RectF& dest_rect, const ImageTilingInfo& tiling_info, const ImageDrawOptions& options) { … } sk_sp<PaintShader> GeneratedImage::CreateShader( const gfx::RectF& tile_rect, const SkMatrix* pattern_matrix, const gfx::RectF& src_rect, const ImageDrawOptions& draw_options) { … } PaintImage GeneratedImage::PaintImageForCurrentFrame() { … } } // namespace blink