chromium/third_party/blink/renderer/platform/graphics/gpu/drawing_buffer_test.cc

/*
 * Copyright (C) 2013 Google Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "third_party/blink/renderer/platform/graphics/gpu/drawing_buffer.h"

#include <memory>

#include "base/memory/scoped_refptr.h"
#include "base/test/scoped_feature_list.h"
#include "components/viz/common/resources/release_callback.h"
#include "components/viz/common/resources/transferable_resource.h"
#include "gpu/command_buffer/client/gles2_interface_stub.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/common/features.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/platform/graphics/canvas_color_params.h"
#include "third_party/blink/renderer/platform/graphics/gpu/drawing_buffer_test_helpers.h"
#include "third_party/blink/renderer/platform/graphics/test/test_webgraphics_shared_image_interface_provider.h"
#include "third_party/blink/renderer/platform/testing/runtime_enabled_features_test_helpers.h"
#include "ui/gl/gpu_preference.h"
#include "v8/include/v8.h"

Test;
_;

namespace blink {

MATCHER_P(SyncTokenEq, token, "") {}

class DrawingBufferTest : public Test {};

class DrawingBufferTestMultisample : public DrawingBufferTest {};

TEST_F(DrawingBufferTestMultisample, verifyMultisampleResolve) {}

TEST_F(DrawingBufferTest, VerifyResizingProperlyAffectsResources) {}

TEST_F(DrawingBufferTest, VerifySharedImagesReleasedAfterReleaseCallback) {}

TEST_F(DrawingBufferTest, VerifyCachedRecycledResourcesAreKept) {}

TEST_F(DrawingBufferTest, verifyInsertAndWaitSyncTokenCorrectly) {}

class DrawingBufferImageChromiumTest : public DrawingBufferTest,
                                       private ScopedWebGLImageChromiumForTest {};

TEST_F(DrawingBufferImageChromiumTest, VerifyResizingReallocatesImages) {}

TEST_F(DrawingBufferImageChromiumTest, AllocationFailure) {}

class DepthStencilTrackingGLES2Interface
    : public gpu::gles2::GLES2InterfaceStub {};

struct DepthStencilTestCase {};

// This tests that, when the packed depth+stencil extension is supported, and
// either depth or stencil is requested, DrawingBuffer always allocates a single
// packed renderbuffer and properly computes the actual context attributes as
// defined by WebGL. We always allocate a packed buffer in this case since many
// desktop OpenGL drivers that support this extension do not consider a
// framebuffer with only a depth or a stencil buffer attached to be complete.
TEST(DrawingBufferDepthStencilTest, packedDepthStencilSupported) {}

TEST_F(DrawingBufferTest, VerifySetIsHiddenProperlyAffectsMailboxes) {}

TEST_F(DrawingBufferTest,
       VerifyTooBigDrawingBufferExceedingV8MaxSizeFailsToCreate) {}

}  // namespace blink