#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_EXTENSIONS_3D_UTIL_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_EXTENSIONS_3D_UTIL_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/hash_set.h"
#include "third_party/blink/renderer/platform/wtf/text/string_hash.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/khronos/GLES2/gl2.h"
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace blink {
class PLATFORM_EXPORT Extensions3DUtil final { … };
}
#endif