#include "third_party/blink/renderer/platform/graphics/gpu/graphics_context_3d_utils.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "gpu/config/gpu_feature_info.h"
#include "third_party/blink/renderer/platform/graphics/gpu/shared_gpu_context.h"
#include "third_party/blink/renderer/platform/graphics/web_graphics_context_3d_provider_wrapper.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
namespace blink {
bool GraphicsContext3DUtils::Accelerated2DCanvasFeatureEnabled() { … }
}