chromium/third_party/blink/renderer/platform/graphics/gpu/webgl_image_conversion.h

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_WEBGL_IMAGE_CONVERSION_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_WEBGL_IMAGE_CONVERSION_H_

#include <optional>

#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/platform/graphics/image.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/khronos/GLES3/gl3.h"

namespace gfx {
class Size;
}

namespace blink {
class Image;

// Helper functions for texture uploading and pixel readback.
class PLATFORM_EXPORT WebGLImageConversion final {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_WEBGL_IMAGE_CONVERSION_H_