#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_WEBGL_IMAGE_CONVERSION_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_GPU_WEBGL_IMAGE_CONVERSION_H_
#include <optional>
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/platform/graphics/image.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/khronos/GLES3/gl3.h"
namespace gfx {
class Size;
}
namespace blink {
class Image;
class PLATFORM_EXPORT WebGLImageConversion final { … };
}
#endif