#include "third_party/blink/renderer/platform/graphics/gpu/webgpu_texture_alpha_clearer.h"
namespace blink {
WebGPUTextureAlphaClearer::WebGPUTextureAlphaClearer(
scoped_refptr<DawnControlClientHolder> dawn_control_client,
const wgpu::Device& device,
wgpu::TextureFormat format)
: … { … }
WebGPUTextureAlphaClearer::~WebGPUTextureAlphaClearer() = default;
bool WebGPUTextureAlphaClearer::IsCompatible(const wgpu::Device& device,
wgpu::TextureFormat format) const { … }
void WebGPUTextureAlphaClearer::ClearAlpha(const wgpu::Texture& texture) { … }
}