chromium/third_party/blink/renderer/platform/graphics/graphics_context_test.cc

/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
 * DAMAGE.
 */

#include "third_party/blink/renderer/platform/graphics/graphics_context.h"

#include <memory>

#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/graphics/bitmap_image.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_canvas.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_controller.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_record.h"
#include "third_party/blink/renderer/platform/graphics/path.h"
#include "third_party/blink/renderer/platform/testing/font_test_helpers.h"
#include "third_party/blink/renderer/platform/testing/unit_test_helpers.h"
#include "third_party/blink/renderer/platform/text/text_run.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkShader.h"

namespace blink {
namespace {

#define EXPECT_EQ_RECT(a, b)

#define EXPECT_OPAQUE_PIXELS_IN_RECT(bitmap, opaqueRect)

#define EXPECT_OPAQUE_PIXELS_ONLY_IN_RECT(bitmap, opaqueRect)

AutoDarkMode AutoDarkModeDisabled() {}

TEST(GraphicsContextTest, Recording) {}

TEST(GraphicsContextTest, UnboundedDrawsAreClipped) {}

class GraphicsContextDarkModeTest : public testing::Test {};

// This is a baseline test where dark mode is turned off. Compare other variants
// of the test where dark mode is enabled.
TEST_F(GraphicsContextDarkModeTest, DarkModeOff) {}

// Simple invert for testing. Each color component |c|
// is replaced with |255 - c| for easy testing.
TEST_F(GraphicsContextDarkModeTest, SimpleInvertForTesting) {}

// Invert brightness (with gamma correction).
TEST_F(GraphicsContextDarkModeTest, InvertBrightness) {}

// Invert lightness (in HSL space).
TEST_F(GraphicsContextDarkModeTest, InvertLightness) {}

TEST_F(GraphicsContextDarkModeTest, InvertLightnessPlusContrast) {}

}  // namespace
}  // namespace blink