/* * Copyright (c) 2008, Google Inc. All rights reserved. * Copyright (C) 2009 Dirk Schulze <[email protected]> * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/platform/graphics/image_data_buffer.h" #include <memory> #include "base/compiler_specific.h" #include "base/memory/ptr_util.h" #include "third_party/blink/renderer/platform/graphics/static_bitmap_image.h" #include "third_party/blink/renderer/platform/image-encoders/image_encoder.h" #include "third_party/blink/renderer/platform/wtf/text/base64.h" #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" #include "third_party/blink/renderer/platform/wtf/vector.h" #include "third_party/skia/include/core/SkImage.h" #include "third_party/skia/include/core/SkSurface.h" #include "third_party/skia/include/core/SkSwizzle.h" #include "third_party/skia/include/encode/SkJpegEncoder.h" namespace blink { ImageDataBuffer::ImageDataBuffer(scoped_refptr<StaticBitmapImage> image) { … } ImageDataBuffer::ImageDataBuffer(const SkPixmap& pixmap) : … { … } std::unique_ptr<ImageDataBuffer> ImageDataBuffer::Create( scoped_refptr<StaticBitmapImage> image) { … } std::unique_ptr<ImageDataBuffer> ImageDataBuffer::Create( const SkPixmap& pixmap) { … } const unsigned char* ImageDataBuffer::Pixels() const { … } bool ImageDataBuffer::EncodeImage(const ImageEncodingMimeType mime_type, const double& quality, Vector<unsigned char>* encoded_image) const { … } bool ImageDataBuffer::EncodeImageInternal(const ImageEncodingMimeType mime_type, const double& quality, Vector<unsigned char>* encoded_image, const SkPixmap& pixmap) const { … } String ImageDataBuffer::ToDataURL(const ImageEncodingMimeType mime_type, const double& quality) const { … } } // namespace blink