#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_MAIN_THREAD_MUTATOR_CLIENT_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_MAIN_THREAD_MUTATOR_CLIENT_H_
#include "base/memory/raw_ptr.h"
#include "third_party/blink/renderer/platform/graphics/animation_worklet_mutators_state.h"
#include "third_party/blink/renderer/platform/graphics/mutator_client.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/platform_export.h"
namespace blink {
class AnimationWorkletMutatorDispatcherImpl;
class PLATFORM_EXPORT MainThreadMutatorClient : public MutatorClient { … };
}
#endif