#include "third_party/blink/renderer/platform/graphics/paint/clip_paint_property_node.h"
#include "third_party/blink/renderer/platform/geometry/infinite_int_rect.h"
#include "third_party/blink/renderer/platform/graphics/paint/effect_paint_property_node.h"
#include "third_party/blink/renderer/platform/graphics/paint/property_tree_state.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
namespace blink {
PaintPropertyChangeType ClipPaintPropertyNode::State::ComputeChange(
const State& other) const { … }
void ClipPaintPropertyNode::State::Trace(Visitor* visitor) const { … }
ClipPaintPropertyNode::ClipPaintPropertyNode(RootTag)
: … { … }
const ClipPaintPropertyNode& ClipPaintPropertyNode::Root() { … }
bool ClipPaintPropertyNodeOrAlias::Changed(
PaintPropertyChangeType change,
const PropertyTreeState& relative_to_state,
const TransformPaintPropertyNodeOrAlias* transform_not_to_check) const { … }
void ClipPaintPropertyNodeOrAlias::ClearChangedToRoot(
int sequence_number) const { … }
std::unique_ptr<JSONObject> ClipPaintPropertyNode::ToJSON() const { … }
}