#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_CLIP_PAINT_PROPERTY_NODE_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_CLIP_PAINT_PROPERTY_NODE_H_
#include <algorithm>
#include <optional>
#include "base/check_op.h"
#include "third_party/blink/renderer/platform/geometry/float_rounded_rect.h"
#include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h"
#include "third_party/blink/renderer/platform/graphics/paint/geometry_mapper_clip_cache.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_property_node.h"
#include "third_party/blink/renderer/platform/graphics/path.h"
#include "third_party/blink/renderer/platform/platform_export.h"
namespace blink {
class EffectPaintPropertyNode;
class GeometryMapperClipCache;
class PropertyTreeState;
class TransformPaintPropertyNodeOrAlias;
class ClipPaintPropertyNode;
class PLATFORM_EXPORT ClipPaintPropertyNodeOrAlias
: public PaintPropertyNodeBase<ClipPaintPropertyNodeOrAlias,
ClipPaintPropertyNode> { … };
class ClipPaintPropertyNodeAlias final : public ClipPaintPropertyNodeOrAlias { … };
class PLATFORM_EXPORT ClipPaintPropertyNode final
: public ClipPaintPropertyNodeOrAlias { … };
}
#endif