#include "third_party/blink/renderer/platform/graphics/paint/effect_paint_property_node.h"
#include "third_party/blink/renderer/platform/graphics/paint/clip_paint_property_node.h"
#include "third_party/blink/renderer/platform/graphics/paint/property_tree_state.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
namespace blink {
namespace {
PaintPropertyChangeType ComputeBackdropFilterChange(
const EffectPaintPropertyNode::BackdropFilterInfo* a,
const EffectPaintPropertyNode::BackdropFilterInfo* b,
bool is_running_backdrop_filter_animation_on_compositor) { … }
}
PaintPropertyChangeType EffectPaintPropertyNode::State::ComputeChange(
const State& other,
const AnimationState& animation_state) const { … }
bool EffectPaintPropertyNode::State::IsOpacityChangeSimple(
float opacity,
float new_opacity,
CompositingReasons direct_compositing_reasons,
CompositingReasons new_direct_compositing_reasons) { … }
void EffectPaintPropertyNode::State::Trace(Visitor* visitor) const { … }
EffectPaintPropertyNode::EffectPaintPropertyNode(RootTag)
: … { … }
const EffectPaintPropertyNode& EffectPaintPropertyNode::Root() { … }
bool EffectPaintPropertyNodeOrAlias::Changed(
PaintPropertyChangeType change,
const PropertyTreeState& relative_to_state,
const TransformPaintPropertyNodeOrAlias* transform_not_to_check) const { … }
void EffectPaintPropertyNodeOrAlias::ClearChangedToRoot(
int sequence_number) const { … }
PaintPropertyChangeType EffectPaintPropertyNode::State::ComputeOpacityChange(
float new_opacity,
const AnimationState& animation_state) const { … }
PaintPropertyChangeType EffectPaintPropertyNode::DirectlyUpdateOpacity(
float opacity,
const AnimationState& animation_state) { … }
gfx::RectF EffectPaintPropertyNode::MapRect(const gfx::RectF& rect) const { … }
std::unique_ptr<JSONObject> EffectPaintPropertyNode::ToJSON() const { … }
}