#include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/rect_f.h"
namespace blink {
class FloatClipRectTest : public testing::Test { … };
TEST_F(FloatClipRectTest, InfiniteRect) { … }
TEST_F(FloatClipRectTest, MoveBy) { … }
TEST_F(FloatClipRectTest, Intersect) { … }
TEST_F(FloatClipRectTest, IntersectWithInfinite) { … }
TEST_F(FloatClipRectTest, InclusiveIntersectWithInfinite) { … }
TEST_F(FloatClipRectTest, SetHasRadius) { … }
TEST_F(FloatClipRectTest, ClearIsTight) { … }
TEST_F(FloatClipRectTest, Map) { … }
}