#include "third_party/blink/renderer/platform/graphics/paint/geometry_mapper_clip_cache.h"
#include "third_party/blink/renderer/platform/graphics/paint/clip_paint_property_node.h"
#include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h"
#include "third_party/blink/renderer/platform/graphics/paint/transform_paint_property_node.h"
namespace blink {
unsigned GeometryMapperClipCache::s_global_generation_ = …;
void GeometryMapperClipCache::ClipAndTransform::Trace(Visitor* visitor) const { … }
void GeometryMapperClipCache::Trace(Visitor* visitor) const { … }
void GeometryMapperClipCache::ClearCache() { … }
bool GeometryMapperClipCache::IsValid() const { … }
void GeometryMapperClipCache::Update(const ClipPaintPropertyNode& node) { … }
const GeometryMapperClipCache::ClipCacheEntry*
GeometryMapperClipCache::GetCachedClip(
const ClipAndTransform& clip_and_transform) { … }
void GeometryMapperClipCache::SetCachedClip(const ClipCacheEntry& entry) { … }
}