#include "third_party/blink/renderer/platform/graphics/paint/hit_test_data.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
template <typename T>
static String RectsAsString(const Vector<T>& rects) { … }
String HitTestData::ToString() const { … }
std::ostream& operator<<(std::ostream& os, const HitTestData& data) { … }
std::ostream& operator<<(std::ostream& os, const HitTestData* data) { … }
}