// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/platform/graphics/paint/ignore_paint_timing_scope.h" namespace blink { int IgnorePaintTimingScope::ignore_depth_ = …; bool IgnorePaintTimingScope::is_document_element_invisible_ = …; } // namespace blink