chromium/third_party/blink/renderer/platform/graphics/paint/paint_chunk_subset.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_CHUNK_SUBSET_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_CHUNK_SUBSET_H_

#include "base/check_op.h"
#include "base/numerics/safe_conversions.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_artifact.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {

// Provides access to a subset of paint chunks in a PaintArtifact.
class PaintChunkSubset {};

PaintChunkIterator;

PLATFORM_EXPORT std::ostream& operator<<(std::ostream&,
                                         const PaintChunkSubset&);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_CHUNK_SUBSET_H_