#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_CHUNK_SUBSET_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PAINT_PAINT_CHUNK_SUBSET_H_
#include "base/check_op.h"
#include "base/numerics/safe_conversions.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_artifact.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class PaintChunkSubset { … };
PaintChunkIterator;
PLATFORM_EXPORT std::ostream& operator<<(std::ostream&,
const PaintChunkSubset&);
}
#endif