#include "third_party/blink/renderer/platform/graphics/paint/paint_chunk.h"
#include <optional>
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/testing/fake_display_item_client.h"
namespace blink {
TEST(PaintChunkTest, MatchesSame) { … }
TEST(PaintChunkTest, MatchesEqual) { … }
TEST(PaintChunkTest, IdNotMatches) { … }
TEST(PaintChunkTest, IdNotMatchesUncacheable) { … }
TEST(PaintChunkTest, IdNotMatchesJustCreated) { … }
}