chromium/third_party/blink/renderer/platform/graphics/paint/paint_under_invalidation_checker.cc

// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/graphics/paint/paint_under_invalidation_checker.h"

#include "base/logging.h"
#include "third_party/blink/renderer/platform/graphics/logging_canvas.h"
#include "third_party/blink/renderer/platform/graphics/paint/drawing_display_item.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_controller.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"

namespace blink {

PaintUnderInvalidationChecker::PaintUnderInvalidationChecker(
    PaintController& paint_controller)
    :{}

PaintUnderInvalidationChecker::~PaintUnderInvalidationChecker() {}

bool PaintUnderInvalidationChecker::IsChecking() const {}

bool PaintUnderInvalidationChecker::IsCheckingSubsequence() const {}

void PaintUnderInvalidationChecker::Stop() {}

void PaintUnderInvalidationChecker::WouldUseCachedItem(
    wtf_size_t old_item_index) {}

void PaintUnderInvalidationChecker::CheckNewItem() {}

void PaintUnderInvalidationChecker::WouldUseCachedSubsequence(
    DisplayItemClientId client_id) {}

void PaintUnderInvalidationChecker::CheckNewChunk() {}

void PaintUnderInvalidationChecker::WillEndSubsequence(
    DisplayItemClientId client_id,
    wtf_size_t start_chunk_index) {}

void PaintUnderInvalidationChecker::CheckNewChunkInternal() {}

void PaintUnderInvalidationChecker::ShowItemError(
    const char* reason,
    const DisplayItem& new_item,
    const DisplayItem* old_item) const {}

void PaintUnderInvalidationChecker::ShowSubsequenceError(
    const char* reason,
    DisplayItemClientId client_id,
    const PaintChunk* new_chunk,
    const PaintChunk* old_chunk) {}

const PaintChunks& PaintUnderInvalidationChecker::OldPaintChunks() const {}

const PaintChunks& PaintUnderInvalidationChecker::NewPaintChunks() const {}

DisplayItemList& PaintUnderInvalidationChecker::OldDisplayItemList() {}

DisplayItemList& PaintUnderInvalidationChecker::NewDisplayItemList() {}

}  // namespace blink