#include "third_party/blink/renderer/platform/graphics/paint_invalidation_reason.h"
#include <sstream>
#include "base/functional/function_ref.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace blink {
namespace {
ReasonFunction;
PaintInvalidationReason NextReason(PaintInvalidationReason r) { … }
void ForReasons(PaintInvalidationReason min,
PaintInvalidationReason max,
ReasonFunction f) { … }
TEST(PaintInvalidationReasonTest, ToString) { … }
TEST(PaintInvalidationReasonTest, IsFullGeometryPaintInvalidationReason) { … }
}
}