chromium/third_party/blink/renderer/platform/graphics/path.h

/*
 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
 *               2006 Rob Buis <[email protected]>
 * Copyright (C) 2007-2008 Torch Mobile, Inc.
 * Copyright (C) 2013 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PATH_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PATH_H_

#include "base/memory/raw_span.h"
#include "third_party/blink/renderer/platform/geometry/float_rounded_rect.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/core/SkPathMeasure.h"
#include "ui/gfx/geometry/transform.h"

namespace gfx {
class PointF;
class QuadF;
class RectF;
class Vector2dF;
}

namespace blink {

class AffineTransform;
class StrokeData;

enum PathElementType {};

// The points in the structure are the same as those that would be used with the
// add... method. For example, a line returns the endpoint, while a cubic
// returns two tangent points and the endpoint.
struct PathElement {};

// Result structure from Path::PointAndNormalAtLength() (and similar).
struct PointAndTangent {};

PathApplierFunction;

class PLATFORM_EXPORT Path {};

// Only used for DCHECKs
PLATFORM_EXPORT bool EllipseIsRenderable(float start_angle, float end_angle);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_PATH_H_