chromium/third_party/blink/renderer/platform/graphics/scoped_image_rendering_settings.h

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_SCOPED_IMAGE_RENDERING_SETTINGS_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_SCOPED_IMAGE_RENDERING_SETTINGS_H_

#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"

namespace blink {

// Helper to update the image rendering settings of a GraphicsContext within the
// current scope. Be careful when mixing with other GraphicsContext mechanisms
// that save/restore state (like GraphicsContextStateSaver or the Save/Restore
// methods) to ensure the restoration behavior is the expected one.
class ScopedImageRenderingSettings {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_SCOPED_IMAGE_RENDERING_SETTINGS_H_