// Copyright (C) 2013 Google Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_STROKE_DATA_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_STROKE_DATA_H_ #include "cc/paint/paint_flags.h" #include "third_party/blink/renderer/platform/graphics/dash_array.h" #include "third_party/blink/renderer/platform/graphics/graphics_types.h" #include "third_party/blink/renderer/platform/platform_export.h" #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" #include "third_party/skia/include/core/SkRefCnt.h" namespace blink { // Stroke geometry information. // // Closely matches what the lower layers (cc::PaintFlags) can handle, and adds // no additional semantics (like StyledStrokeData does by handling StrokeStyle). class PLATFORM_EXPORT StrokeData final { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_STROKE_DATA_H_