chromium/third_party/blink/renderer/platform/graphics/stroke_data.h

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#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_STROKE_DATA_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_STROKE_DATA_H_

#include "cc/paint/paint_flags.h"
#include "third_party/blink/renderer/platform/graphics/dash_array.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/skia/include/core/SkRefCnt.h"

namespace blink {

// Stroke geometry information.
//
// Closely matches what the lower layers (cc::PaintFlags) can handle, and adds
// no additional semantics (like StyledStrokeData does by handling StrokeStyle).
class PLATFORM_EXPORT StrokeData final {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_STROKE_DATA_H_