chromium/third_party/blink/renderer/platform/graphics/styled_stroke_data.cc

// Copyright (C) 2013 Google Inc. All rights reserved.
//
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#include "third_party/blink/renderer/platform/graphics/styled_stroke_data.h"

#include <memory>
#include <optional>

#include "third_party/blink/renderer/platform/graphics/stroke_data.h"

namespace blink {

namespace {

float SelectBestDashGap(float stroke_length,
                        float dash_length,
                        float gap_length,
                        bool closed_path) {}

// The length of the dash relative to the line thickness for dashed stroking.
// A different dash length may be used when dashes are adjusted to better fit a
// given length path. Thin lines need longer dashes to avoid looking like dots
// when drawn.
float DashLengthRatio(float thickness) {}

// The length of the gap between dashes relative to the line thickness for
// dashed stroking. A different gap may be used when dashes are adjusted to
// better fit a given length path. Thin lines need longer gaps to avoid looking
// like a continuous line when drawn.
float DashGapRatio(float thickness) {}

struct DashDescription {};

std::optional<DashDescription> DashEffectFromStrokeStyle(
    const StyledStrokeData& data,
    const StyledStrokeData::GeometryInfo& info) {}

}  // namespace

void StyledStrokeData::SetupPaint(cc::PaintFlags* flags) const {}

void StyledStrokeData::SetupPaint(cc::PaintFlags* flags,
                                  const GeometryInfo& info) const {}

void StyledStrokeData::SetupPaintDashPathEffect(
    cc::PaintFlags* flags,
    const GeometryInfo& info) const {}

StrokeData StyledStrokeData::ConvertToStrokeData(
    const GeometryInfo& info) const {}

bool StyledStrokeData::StrokeIsDashed(float width, StrokeStyle style) {}

}  // namespace blink