#include "third_party/blink/renderer/platform/graphics/test/gpu_test_utils.h"
#include "components/viz/test/test_context_provider.h"
#include "components/viz/test/test_gles2_interface.h"
#include "components/viz/test/test_raster_interface.h"
#include "third_party/blink/renderer/platform/graphics/gpu/shared_gpu_context.h"
#include "third_party/blink/renderer/platform/graphics/test/fake_web_graphics_context_3d_provider.h"
#include "third_party/blink/renderer/platform/wtf/functional.h"
namespace blink {
void InitializeSharedGpuContextGLES2(
viz::TestContextProvider* test_context_provider,
cc::ImageDecodeCache* cache,
SetIsContextLost set_context_lost) { … }
void InitializeSharedGpuContextRaster(
viz::TestContextProvider* test_context_provider,
cc::ImageDecodeCache* cache,
SetIsContextLost set_context_lost) { … }
}