#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_TOUCH_ACTION_RECT_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_TOUCH_ACTION_RECT_H_
#include "third_party/blink/renderer/platform/graphics/touch_action.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "ui/gfx/geometry/rect.h"
namespace blink {
struct PLATFORM_EXPORT TouchActionRect { … };
PLATFORM_EXPORT std::ostream& operator<<(std::ostream&, const TouchActionRect&);
}
#endif