#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_VIDEO_FRAME_RESOURCE_PROVIDER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_VIDEO_FRAME_RESOURCE_PROVIDER_H_
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "cc/trees/layer_tree_settings.h"
#include "components/viz/client/client_resource_provider.h"
#include "components/viz/client/shared_bitmap_reporter.h"
#include "third_party/blink/public/platform/web_vector.h"
#include "third_party/blink/public/platform/web_video_frame_submitter.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace media {
class VideoFrame;
class VideoResourceUpdater;
}
namespace viz {
class CompositorRenderPass;
class RasterContextProvider;
}
namespace gpu {
class ClientSharedImageInterface;
}
namespace blink {
class PLATFORM_EXPORT VideoFrameResourceProvider { … };
}
#endif