// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <atomic> #include "components/viz/common/surfaces/frame_sink_bundle_id.h" #include "third_party/blink/renderer/platform/graphics/viz_util.h" #include "third_party/blink/renderer/platform/platform_export.h" namespace blink { namespace { std::atomic<uint32_t> g_next_bundle_id{ … }; } // namespace viz::FrameSinkBundleId GenerateFrameSinkBundleId(uint32_t client_id) { … } } // namespace blink