chromium/third_party/blink/renderer/platform/heap/collection_support/heap_linked_stack.h

/*
 * Copyright (C) 2014 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_COLLECTION_SUPPORT_HEAP_LINKED_STACK_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_COLLECTION_SUPPORT_HEAP_LINKED_STACK_H_

#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/heap_allocator_impl.h"
#include "third_party/blink/renderer/platform/heap/visitor.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/type_traits.h"

namespace blink {

// HeapLinkedStack<> is an Oilpan-managed stack that avoids pre-allocation
// of memory and heap fragmentation.
//
// The API was originally implemented on the call stack by LinkedStack<>
// (now removed: https://codereview.chromium.org/2761853003/).
// See https://codereview.chromium.org/17314010 for the original use-case.
template <typename T>
class HeapLinkedStack final : public GarbageCollected<HeapLinkedStack<T>> {};

template <typename T>
HeapLinkedStack<T>::Node::Node(const T& data, Node* next)
    :{}

template <typename T>
bool HeapLinkedStack<T>::IsEmpty() const {}

template <typename T>
void HeapLinkedStack<T>::Push(const T& data) {}

template <typename T>
const T& HeapLinkedStack<T>::Peek() const {}

template <typename T>
void HeapLinkedStack<T>::Pop() {}

template <typename T>
wtf_size_t HeapLinkedStack<T>::size() const {}

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_COLLECTION_SUPPORT_HEAP_LINKED_STACK_H_