#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_HEAP_BARRIER_CALLBACK_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_HEAP_BARRIER_CALLBACK_H_
#include <concepts>
#include <memory>
#include <type_traits>
#include <utility>
#include "base/check.h"
#include "base/check_op.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/thread_annotations.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
namespace blink {
namespace internal {
template <typename T, typename DoneArg>
class BarrierCallbackInfo { … };
template <typename T>
void ShouldNeverRun(T t) { … }
}
template <typename T,
typename RawArg = std::remove_cvref_t<T>,
typename DoneArg = HeapVector<Member<RawArg>>,
template <typename>
class CallbackType>
requires(
std::same_as<HeapVector<Member<RawArg>>, std::remove_cvref_t<DoneArg>>)
base::RepeatingCallback<void(T*)> HeapBarrierCallback(
wtf_size_t num_callbacks,
CallbackType<void(DoneArg)> done_callback) { … }
}
#endif