chromium/third_party/blink/renderer/platform/instrumentation/instance_counters.h

/*
 * Copyright (C) 2012 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_INSTRUMENTATION_INSTANCE_COUNTERS_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_INSTRUMENTATION_INSTANCE_COUNTERS_H_

#include <atomic>
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/wtf.h"

namespace blink {

#define INSTANCE_COUNTERS_LIST(V)

// Atomic counters of the number of instances of objects that exist.
//
// Note that while these operations are atomic, they do not imply that other
// changes to memory are visible to the accessing thread. As a result, this
// is primarily useful where either other synchronization exists (e.g. the
// objects are only used on one thread), or an inconsistent answer is
// acceptable.
class InstanceCounters {};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_INSTRUMENTATION_INSTANCE_COUNTERS_H_