#include "third_party/blink/renderer/platform/loader/static_data_navigation_body_loader.h"
namespace blink {
std::unique_ptr<StaticDataNavigationBodyLoader>
StaticDataNavigationBodyLoader::CreateWithData(
scoped_refptr<SharedBuffer> data) { … }
StaticDataNavigationBodyLoader::StaticDataNavigationBodyLoader() = default;
StaticDataNavigationBodyLoader::~StaticDataNavigationBodyLoader() = default;
void StaticDataNavigationBodyLoader::Write(base::span<const char> data) { … }
void StaticDataNavigationBodyLoader::Finish() { … }
void StaticDataNavigationBodyLoader::SetDefersLoading(LoaderFreezeMode mode) { … }
void StaticDataNavigationBodyLoader::StartLoadingBody(
WebNavigationBodyLoader::Client* client) { … }
void StaticDataNavigationBodyLoader::Continue() { … }
}