#include "third_party/blink/renderer/platform/loader/testing/fake_background_resource_fetch_assets.h"
#include "base/task/sequenced_task_runner.h"
#include "third_party/blink/renderer/platform/loader/testing/fake_url_loader_factory_for_background_thread.h"
namespace blink {
FakeBackgroundResourceFetchAssets::FakeBackgroundResourceFetchAssets(
scoped_refptr<base::SequencedTaskRunner> background_task_runner,
LoadStartCallback load_start_callback)
: … { … }
FakeBackgroundResourceFetchAssets::~FakeBackgroundResourceFetchAssets() { … }
const scoped_refptr<base::SequencedTaskRunner>&
FakeBackgroundResourceFetchAssets::GetTaskRunner() { … }
scoped_refptr<network::SharedURLLoaderFactory>
FakeBackgroundResourceFetchAssets::GetLoaderFactory() { … }
const blink::LocalFrameToken&
FakeBackgroundResourceFetchAssets::GetLocalFrameToken() { … }
}