#include "third_party/blink/renderer/platform/scheduler/public/frame_status.h"
#include "third_party/blink/renderer/platform/scheduler/public/frame_scheduler.h"
#include "third_party/blink/renderer/platform/scheduler/public/page_scheduler.h"
namespace blink {
namespace scheduler {
namespace {
enum class FrameThrottlingState { … };
enum class FrameOriginState { … };
FrameThrottlingState GetFrameThrottlingState(
const FrameScheduler& frame_scheduler) { … }
FrameOriginState GetFrameOriginState(const FrameScheduler& frame_scheduler) { … }
}
FrameStatus GetFrameStatus(FrameScheduler* frame_scheduler) { … }
}
}